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The spec map that Painter output was an all white map. Instead, the surface looks completely shiny. My surface is not getting any of the roughness detail that my roughness map is supplying. The issue comes in the roughness and spec maps. I have all my other maps set to use sRGB. I have my roughness and normal maps both set to 'Raw' color management per instructions. It seems simple enough.export out maps in Painter using the Arnold settings, but things are not looking right in my render and some things are a little confusing. Currently trying to wrap my head around Substance Painter to Arnold workflow.
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