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If you’re working with a figure, facial expressions, or any texture that needs to stay smooth pixel-free during rendering, AutoDesk has noticed this and took action. If you’re looking to constrain a prop to a character or perhaps, create a restraint on a specific node, you can use the proximity or UV pin nodes to achieve this effect. Proximity and UV Pin Nodes: Pin a Node on the DonkeyĪnother great node introduced to Maya 2020 is the pin nodes via the proximity or UV fashions. With the new release, Autodesk introduces matrix-driven transform and operation nodes, removing the need to compress and decompress animatable channels, and allowing the next team to seamlessly move from channel to channel for animation, without the unnecessary confusion or time-consuming process of finding a node to animate. Tired of creating DAG clusters so complex and confusing that your animation team can’t even work on what you’ve created? Well, say goodbye to the confusing clusters of nodes. GPU-Accelerated Proximity Wrap Deformer.Matrix-driven Transform and Operation Nodes.In this article, Carrot explores what’s new with Maya 2020 so without any delay, let’s dive right in. Whether you’re into rigging, modeling, lighting, texturing or animation, there are over 60 new features to discover. With a new CPU and GPU rendering selection, Maya 2020 gives way for faster rendering time with the ability to tackle higher complexity animations. Maya 2020 introduces a whole new realm of possibilities for production artists, designers and 3D animators alike.
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